A Game of Thrones: The Board Game Second Edition – Strategy Game for 3–6 Players
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Vendor: Little Shop of Magic
Type: Board Game
Sku: FFG-VA65
A Game of Thrones: The Board Game Second Edition – Strategy Game for 3–6 Players
Claim the Iron Throne and determine the fate of Westeros in A Game of Thrones: The Board Game Second Edition, an epic strategy board game for 3–6 players inspired by George R. R. Martin's bestselling A Song of Ice and Fire novels.
Players take control of the great Houses of Westeros and compete for dominance through a combination of military power, diplomacy, strategic planning, and carefully timed betrayal. Expand your influence across the Seven Kingdoms, command armies and fleets, forge temporary alliances, and decide whom you can trust as rival Houses pursue the Iron Throne for themselves.
The Second Edition incorporates elements originally introduced through earlier expansions, including ports, garrisons, Wildling cards, and Siege engines, while adding player screens that conceal each House's plans from its opponents. Tides of Battle cards introduce additional uncertainty into combat, while updated graphics and clarified rules refine the overall experience.
Unlike a traditional roll-and-move board game, A Game of Thrones places considerable emphasis on long-term strategy and interaction between players. Military strength alone may not be enough. Negotiation, alliances, positioning, resource management, and anticipating what rival Houses intend to do can all influence who ultimately controls Westeros.
For fans of deep strategy games and the world of A Song of Ice and Fire, this is a substantial tabletop experience built around the political maneuvering and shifting alliances that define the struggle for the Iron Throne.
What's Included
- 1 Game Board
- 1 Rulebook
- 138 Plastic Units
- 105 Cards
- 6 Player Screens
- 266 Tokens and Overlays
- Designed for 3–6 players
- Second Edition
Did You Know?
A Game of Thrones: The Board Game actually predates the HBO television series. The original edition was based on George R. R. Martin's A Song of Ice and Fire novels, bringing the political maneuvering, warfare, alliances, and rival Houses of Westeros to the tabletop.
One of the game's defining mechanics is that players issue orders to their forces secretly and simultaneously. That means you must make strategic decisions without knowing exactly what your opponents intend to do.
Negotiation can be just as important as military strength. Players can make promises and alliances, but the shifting political landscape of Westeros means deciding when to cooperate and when to turn against an ally can become part of the strategy.
The Second Edition expanded and refined the original game by incorporating several mechanics that had previously appeared in expansions, making it a more comprehensive version of the Game of Thrones tabletop experience.